AN OPEN EXPERIMENT IN SYSTEM 1 AI

Small models. Real decisions.

Small models. Real decisions.
Five familiar games. One question:
how well can a model choose its next move?

THE EXPERIMENT / FIVE WAYS TO CHOOSE
Illustrated 2048, Dino Run, Chess, Flappy Bird, and Sudoku experiments
STATE → OPTIONS → DECISION → NEXT STATE

Game state becomes text. A model ranks a small set of actions. The engine makes the next move.

05GAMES TO THINK THROUGH
07MODEL BACKENDS SUPPORTED
11RUNS IN THIS ARCHIVE
OPEN SOURCE.
OPEN TO YOUR NEXT IDEA.
THE EXPERIMENT FLOOR

Same games. Different decisions.

Read the results ↗
READ THE METHOD

The interesting part
is the choice.

These are decision experiments, with explicit candidate sets and inspectable context. Scores make more sense when you can see the rules, the assistance, and the baselines behind them.

How the experiment works ↗
01

Describe the stateThe board, nearby obstacles, or the next unresolved cell becomes a short text context.

02

Choose an actionA shared model backend scores the options supplied by the game.

03

Measure what happensSeeded runs record scores, variance, coverage, and decision timing.

THE NEXT EXPERIMENT IS OPEN

Bring a model.
Build a game.

Have something worth testing? Suggest it, or follow the integration guide and open a pull request.